Please use this identifier to cite or link to this item:
|Title:||Body-map: visualising exertion in virtual reality games|
|Publisher:||ACM Digital Library|
|Citation:||Body-map: visualising exertion in virtual reality games, Proceedings of the 29th Australian Conference on Human-Computer Interaction (OZCHI 2017) OzCHI 2017 - Human-Nature, vol.N/A, 2017, pp. 523-527|
|Disclaimer:||This work has been made available to the staff and students of the University of Sydney for the purposes of research and study only. It constitutes material that is held by the University for the purposes of reporting for HERDC and the ERA. This work may not be downloaded, copied and distributed to any third party .|
|Type:||E1 - Conference proceeding|
|Appears in Collections:||University of Sydney Research Outputs|
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