Browsing by Author Kennedy-Clark, Shannon

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 1 to 20 of 23  next >
Issue DateTitleAuthor(s)Citation
2010Australian higher education institutions transforming the future of teaching and learning through 3D virtual worldsKennedy-Clark, Shannon; Campbell, Matthew; Craven, David; et al, various; Farley, Helen; Gregory, Brent; Gregory, Sue; Lee, Mark; Murdoch, Deborah; Sinnappan, Sukunesan; Wood, Denise; Education Faculty AdminAustralian higher education institutions transforming the future of teaching and learning through 3D virtual worlds, Proceedings of Ascilite 2010 sydney: curriculum, technology & transformation for an unknown future, vol.N/A, 2010, pp. 399-415
2011Capturing and analysing the processes and patterns of learning in collaborative learning environmentsKennedy-Clark, Shannon; Markauskaite, Lina; Southavilay, Vilaythong; Thompson, Katherine; Sydney School of Education and Social Work Administration; School of Education and Social Work Research Operations; Information Technologies; EducationCapturing and analysing the processes and patterns of learning in collaborative learning environments, Computer-Supported Collaborative Learning 2011 Conference Proceedings Volume 2, vol.2, 2011, pp. 596-600
2011Collaborative Problem Solving Processes in a Scenario-Based Multi-User EnvironmentKennedy-Clark, Shannon; Thompson, Katherine; richards, debbie; Education Faculty Admin; School Development & LearningCollaborative Problem Solving Processes in a Scenario-Based Multi-User Environment, CSCL 2011Computer-Supported Collaborative Learning Conference Proceedings. Connecting Research to Policy and Practice, vol.2, 2011, pp. 706-710
2013Collaborative Process Analysis Coding Scheme (CPACS): Examining the macro- and micro-level of students' discourse in a virtual worldThompson, Katherine; Kennedy-Clark, Shannon; School Development & LearningCollaborative Process Analysis Coding Scheme (CPACS): Examining the macro- and micro-level of students' discourse in a virtual world, International Journal of Virtual and Personal Learning Environments, vol.4, 2, 2013,pp 19-49
2013Death in Rome: Using an Online Game for Inquiry-Based Learning in a Pre-Service Teacher Training CourseAnderson, Katherine; Fyfe (Galstaun), Vilma; Kennedy-Clark, Shannon; Education and Social Work - Research; Education Faculty AdminDeath in Rome: Using an Online Game for Inquiry-Based Learning in a Pre-Service Teacher Training Course in Cases on Digital Game-Based Learning: Methods, Models, and Strategies, IGI Global, 2013, pp. 364-382
2014Discovering indicators of successful collaboration using tense: Automated extraction of patterns in discourseThompson, Katherine; Kelly, Nick; Kennedy-Clark, Shannon; Wheeler, Penny; School Development & LearningDiscovering indicators of successful collaboration using tense: Automated extraction of patterns in discourse, British Journal of Educational Technology, vol.45, 3, 2014,pp 461-470
2014Discovering processes and patterns of learning in collaborative learning environments using multi-modal discourse analysisMarkauskaite, Lina; Southavilay, Vilaythong; Thompson, Katherine; Kennedy-Clark, Shannon; Fac Ed & Soc Wk - Research; Schl Information Technologies; School Development & LearningDiscovering processes and patterns of learning in collaborative learning environments using multi-modal discourse analysis, Research and practice in technology enhanced learning, vol.9, 2, 2014,pp 215-240
2014IScience: A computer-supported collaborative inquiry learning project for science students in secondary and tertiary science educationAnderson, Katherine Louise; Kennedy-Clark, Shannon; Education and Social Work - ResearchIScience: A computer-supported collaborative inquiry learning project for science students in secondary and tertiary science education, International Journal of Innovation in Science and Mathematics Education, vol.22, 1, 2014,pp 14-31
2010MUVEing slowly: Applying slow pedagogy to a scenario-based virtual environmentKennedy-Clark, Shannon; Tanti, Miriam; Education Faculty AdminMUVEing slowly: Applying slow pedagogy to a scenario-based virtual environment, Proceedings of Ascilite 2010 sydney: curriculum, technology & transformation for an unknown future, vol.N/A, 2010, pp. 963-967
2013A MUVEing Success: Design Strategies for Professional Development in the Use of Multi-User Virtual Environments and Educational Games in Science EducationKennedy-Clark, Shannon; Thompson, Katherine; Education Faculty Admin; School Development & LearningA MUVEing Success: Design Strategies for Professional Development in the Use of Multi-User Virtual Environments and Educational Games in Science Education in Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education, IGI Global, 2013, pp. 16-41
2014Patterns of collaboration in a pre-service teacher learn-technology-by-design projectAnderson, Katherine Louise; Fyfe (Galstaun), Vilma; Kennedy-Clark, Shannon; Education and Social Work - Research; Education Faculty AdminPatterns of collaboration in a pre-service teacher learn-technology-by-design project, Proceedings of the 12th Annual Hawaii International Conference on Education, vol.N/A, 2014, pp. 1-13
2011Pre-service Teachers' Perspectives on using Scenario-Based Virtual Worlds in Science EducationKennedy-Clark, Shannon; Education Faculty AdminPre-service Teachers' Perspectives on using Scenario-Based Virtual Worlds in Science Education, Computers and Education, vol.57, 4, 2011,pp 2224-2235
2010Pre-service teachers’ perspectives on using scenario-based MUVEs in science educationKennedy-Clark, Shannon; Education Faculty AdminPre-service teachers’ perspectives on using scenario-based MUVEs in science education, Proceedings of Ascilite 2010 sydney: curriculum, technology & transformation for an unknown future, vol.N/A, 2010, pp. 497-507
2010Scenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on LearningJacobson, Michael; Kennedy-Clark, Shannon; Reimann, Peter; Education and Social Work - Research; Education Faculty Admin; School Development & LearningScenario-Based Multi-User Virtual Environments: Productive Failure and the Impact of Structure on Learning, Sustaining TEL: From Innovation to Learning and Practice. 5th European Conference on Technology Enhanced Learning, EC-TEL 2010 Proceedings, vol.N/A, 2010, pp. 402-407
2010Scenario-Based Muve For Science InquiryHu, Chun; Jacobson, Michael Joseph; Kennedy-Clark, Shannon; Taylor, Charlotte; Thompson, Katherine; Kartiko, Iwan; Richards, Deborah; Taylor, Meredith; School Development & Learning; Education and Social Work - Research; Education Faculty Admin; Biological Sciences; School Development & LearningScenario-Based Muve For Science Inquiry, Proceedings of the 16th UniServe Science Annual Conference 2010 - Creating ACTIVE Minds in our Science and Mathematics Students, vol.N/A, 2010, pp. 47-52
2010Scenario-Based MUVEs in the Science Classroom: Pre-service teachers’ perspectivesKennedy-Clark, Shannon; Reimann, Peter; Education Faculty Admin; School Development & LearningScenario-Based MUVEs in the Science Classroom: Pre-service teachers’ perspectives, Proceedings of the 18th International Conference on Computers in Education 2010, vol.N/A, 2010, pp. 166-170
2017Using a collaborative assessment design to support student learningFyfe (Galstaun), Vilma; Kearney, Sean; Kennedy-Clark, Shannon; Sydney School of Education and Social Work AdministrationUsing a collaborative assessment design to support student learning, Education Sciences, vol.7, 4, 2017,pp 1-14
2013Using automated and fine-grained analysis of pronoun use as indicators of progress in an online collaborative projectKelly, Nicholas; Thompson, Katherine; Kennedy-Clark, Shannon; Wheeler, Penny; Design Lab; School Development & LearningUsing automated and fine-grained analysis of pronoun use as indicators of progress in an online collaborative project, To See the World and a Grain of Sand: Learning across Levels of Space, Time, and Scale: CSCL 2013 Conference Proceedings Volume 1, vol.1, 2013, pp. 486-493
2011Using game-based inquiry learning to meet the changing directions of science educationAnderson, Katherine; Fyfe (Galstaun), Vilma; Kennedy-Clark, Shannon; Education and Social Work - Research; Education Faculty Admin; Education Faculty AdminUsing game-based inquiry learning to meet the changing directions of science education, Ascilite 2011: Changing Demands, Changing Directions, Proceedings, vol.N/A, 2011, pp. 702-714
2014Using multimodal discourse analysis to identify patterns of problem solving processes in a computer-supported collaborative environmentThompson, Katherine; Kennedy-Clark, Shannon; School Development & LearningUsing multimodal discourse analysis to identify patterns of problem solving processes in a computer-supported collaborative environment in Innovative Methods and Technologies for Electronic Discourse Analysis, Information Science Reference, 2014, pp. 94-118